Overview
The fundamentals of light transport and techniques for computing
the global distribution of light in a scene. This course explains
basic radiometric quantities, establishes a general framework for
stochastic light transport algorithms, and touches on some image
display issues.
Prerequisites
A basic understanding of classic photorealistic rendering
algorithms such as basic ray tracing and radiosity is assumed.
Knowledge of probability theory is very helpful. Some familiarity
with transport equations and radiometry is useful, but not
necessary.
Topics
Short overview of basic ray tracing and radiosity; radiometry and
the rendering equation; material properties for computer graphics;
general strategies for solving the rendering equation; stochastic
radiosity techniques; current state of the art in photorealistic
rendering research.
Course #02 Notes (PDF, 20MB) |